- One System Crashing Bug - Seemed to be something about an uninstantiated star. Will need bug report to address further.
- Issue with touching the stars not causing connections to form. May be related to Object 1 in Challenges (read below)
- Star Connection disabled with single touch of non-star. Would be helpful is connection activation was locked, requiring you to retouch the same star, or some such, in order to deactivate the connection. [Fixed 02/24/002019] Should include a notice at the bottom of the screen that you've activated a touch and allow the user to cancel it.
- Star Touch Radius isn't big enough and makes it very difficult to use. Should use EM instead of PX in order to set the size of the touch radius. A factor, however, to consider in this is that, if we're going to lock touch, we need to be careful not to make the touch radius too large. [Fixed 02/24/002019] Using pt instead of px and using an invisible element to determine the pixel dimension of a display. Need to test on more devices, though.
- Zooming - There is a lot to discuss here. Should we allow zooming, how do we keep things to a usable scale at low zoom levels, but, not have them be too oversized when zoomed.
- Server Issues - There were a lot of dropped connections and problems with people losing the ability to interact with their session/not able to reconnect on a page refresh. This is fine for the test show, but, won't work well if we're showing live. These need to be investigated and solved. It might be worth looking into if there is a more internal way to serve socket.io connectivity without having to have a separate process.
- Mirror/Projector Mounting - Need to find a way to display this on the tent consistently.
- Connection Fade - 15 seconds seems to be too quick. Try 30 seconds and 60 seconds.
- Rotation of the night sky?
- Allow user to rotate the night sky
- Touch on the Tent?
- VR Experience
- Additional Sky features - Borealis, Comets, Birds, etc. - presented as a tool kit?
- There is a lot to test as far as user-friendliness. There is a desire to create something that doesn't need much of a tutorial in order to use, while also having the functionality be robust enough to be interesting to use. Perhaps a message at the onset to say tap stars to create constellations would be helpful. Or maybe a question mark button for those that need guidance.
- This didn't seem like a very interesting show. The wonderment didn't seem to scale. There were many technical issues that played into the evening, but, it seemed like the application itself was fairly boring. This may be primarily because of usability, but, I wonder if the idea is just boring. Perhaps there isn't enough here. I certainly don't think it has the staying power to keep people interested for a good period of time. If this was going to be an event in its own right, this would be a problem. It would be disappointing to come out for an evening of entertainment and instead get a couple minutes. This feels like a back-burner concern, because resolving controls may be enough to resolve this feeling, but, it is worth noting the mediocrity of this test show, a feeling of bleak normality.